
Redesigned the greek letters used for PSI (alpha, beta, gamma, sigma and omega) so that they better match the form of the actual greek letters they represent.Animation for each and every ghost sprite as well.All character tiny sprites (Ness, Paula, Jeff, Poo).New custom diagonal sprites for ALL characters that join the party at one point (Porky, Picky, King, Tony, Bubble Monkey, Flying Man, Dungeon Man).All 4 robot sprites are now unique, and each one has a specific object from the character to differentiate them from each other.Sprites have been edited to match their official artwork (clay models) of some characters.Unique overworld enemy sprites for EVERY enemy found in the game, to give it a little bit of a Mother 3 vibe.B button: Open up HP/PP boxes and cash-on-hand window.X button: Opens up the main game menu (Goods, Equip, etc).A/L button: Talk to people or check object (You won’t get the “No problem here” message anymore).Full button remapping to something similar to other RPGs of the era, like FFVI. Fully hardware compatible (can be played in reproduction cartridges).

MSU-1 integration (alongside the very first PCM pack for EarthBound).Fully functional title screen with NO glitches (no more “TH” in the middle like before).Don’t get dizzy while reading the full changelog:
